DMA Design
Producent
|
Leslie Benzies
|
Vormgeving
|
Aaron Garbut
|
Technisch management
|
Adam Fowler Obbe Vermeij
|
Ontworpen door
|
Chris Rothwell Craig Filshie William Mills James Worrall
|
Geschreven door
|
James Worrall Paul Kurowski Dan Houser
|
Ontwerp personages
|
Ian Mcque
|
Animators
|
Alex Horton Lee Montgomery Duncan Shields
|
Ontwerp voertuigen
|
Paul Kurowski
|
Levelontwerp
|
Keiran Baillie Adam Cochrane Gary Mcadam Andrew Soosay Alisdair Wood Michael Pirso
|
Programmering
|
Alan Campbell Andrzej Madajcyk Mark Hanlon Alexander Roger Raymond Usher Graeme Williamson Barane Chan Derek Payne
|
Geluidsontwerp
|
Allan Walker
|
Audio programmering
|
Raymond Usher
|
Score
|
Craig Conner Stuart Ross
|
Testmanagement
|
Craig Arbuthnott
|
Hoofdtesters
|
Andy Duthie John Haime Neil Corbett
|
Testteam
|
Graeme Jennings David Murdoch David Beddoes Edwin Smith Mark Flett Michael Sutherland Kevin Wong Ross Elliott Ross Beazley Alex Bazlinton Dave Watson Malcolm Smith
|
IT-ondersteuning
|
Lorraine Roy Christine Chalmers
|
Studioregisseur
|
Andrew Semple
|
Art
|
Stuart Petri
|
|
Rockstar New York
Uitvoerend producent
|
Sam Houser
|
Producent
|
Dan Houser
|
Co-producent
|
Jeremy Pope
|
Directeur ontwikkeling
|
Jamie King
|
Hoofd technologie
|
Gary J. Foreman
|
Muziek verantwoordelijke
|
Terry Donovan
|
Productie-afdeling
|
Jennifer Kolbe Jenefer Gross Laura Paterson Jeff Castaneda Chris Carro Adam Tedman Jung Kwak Brian Wood Paul Yeates Stanton Sarjeant Jeronimo Barrera Carly Slater Greg Lau Steve Knezevich Devin Winterbottom
|
Vice-president marketing
|
Terry Donovan
|
Technisch coördinator
|
Brandon Rose
|
QA-manager
|
Jeff Rosa
|
Analyseleiding
|
Adam Davidson
|
Game-analyseleiding
|
Richard Huie
|
Rockstar testteam
|
Joe Greene Brian Planer Jameel Vega Lee Cummings Devin Bennet Elizabeth Satterwhite Aaron Rigby
|
Box art
|
Stephen Bliss
|
Script cutscenes
|
Dan Houser James Worrall
|
Audioregie cutscenes
|
Dan Houser
|
Audioproductie cutscenes
|
Renaud Sebbane
|
|
Voice actors |